At first, it was purely entertainment. In a game, you interacted with some virtual world, and things happened in response. Instead of messing around with your toys, you messed around with the game. It did not matter what the objectives were. Over time, your childhood brain grew to understand the formal concepts of objectives and strategy, and games started to make sense. There were goals to achieve and ways to win.
There was something charming about entering a different world. It was not so much the sensory stimulation of the graphics and sound, but the believable feeling that this other world existed, with its own rules, story, and society. You were experiencing that world. You were a part of it.
Now all of a sudden, your friends in school started to talk about some game that you never before played. Somehow you tried it, and then you joined them. Why did you do that? Maybe you did not want to feel left out. Maybe, being a gamer, you knew you were good at gaming and at last you could show your friends how good you were. You started late, of course, so you were a complete beginner, and lost your initial games. Slowly though, some part of you, so finely attuned to the precise mechanisms of gaming, drove you to analyse the game and improve your skill and tactics. You started delving into theory: Gaming was not just about what you did during the game itself. It was understanding the workings of the game and how different ways of playing it influenced the outcome. You went to the forums, you read strategy guides, you participated in debates on the theory. Still, you played even more, and got even better. What was it? Were you trying to prove yourself?
You were not alone. One day you entered another world, and in it was this entire community of others. They were playing the game–no, they were all around you: having conversations, fighting monsters, doing quests, and even fishing and cooking. Soon enough, you started interacting with these other people. They were strangers, yet they were not quite strangers. There was something oddly welcoming about their cartoon-like characters. You could talk about whatever you wanted: the content did not matter, so long as you knew then that you had made ‘friends’. Everyday you logged in, someone would say ‘Hi!’ to you and you would proceed in conversation about the latest news in the game. Now and then, you would meet up to fight monsters together or just to chat because you were ‘friends’.
Sometimes you preferred to be alone though. There were worlds that were charming precisely because the characters in them were not real people. You met wizards who spoke like wizards, and Jedi knights that had great conviction for their cause. There were also other games that were just too complex to be played simultaneously by multiple people. You were building an ancient Egyptian city along the Nile river, you were managing the burgeoning Roman empire and its legions, you were plotting the succession and dominance of a medieval dynasty. You relished the obscure complexity of those games, because, having played games for more than half your life now, you knew that complexity was necessary for depth in gaming experience.
You wanted your worlds to be as close to your ideal of a ‘good game’ as possible. Yet, game developers were just not good enough. Game development projects were fraught with rushed schedules, deceptive marketing, and mismanagement. All too often games were released with disappointing bugs and poorly designed game mechanics. It did not matter. Gamers rule the gaming world. Gamers came up with ways to modify existing games, and you used those tools to modify and customise your games to fit your ideal conceptions. You would tweak a little, see if it worked, and examine if you liked the results. Little by little, you tweaked. Often, you would spend more time modifying the game than actually playing it. There was something in you that drove you towards perfecting the game. You wanted to play the game perfectly, but you first needed the game to be perfect.
You chose to escape into this world. The girl that you had a crush on for many months rejected you and was seeing someone else. Numb yourself, perform the systematic motions of the game. Enter this other world. You knew you were capable, so capable that you could fully grasp the fundamental mechanics of the game and play it better than others. Who cared about the real world? You just wanted to be away for a while. Was that not what school holidays were for? Your wish was granted, and you became completely absorbed. You made new ‘friends’ again, and you gained respect. After a timeless eternity spent in this world, you would be ready to emerge and live life again.